
wojtasekgalecki [ Pretorianin ]
Problem z BSOD 0x0000008E
Witam! Mam pewien problem z BSOD. Gdy gram pewną ilość czasu (naprawdę niedużo) komputer się resetuje i pokazuje się bluescreen 0x0000008E. Czytałem o tym na różnych forach, szukałem w Google, ale wszędzie problem został rozwiązany na różne sposoby.
Mój komp:
Płyta główna - Gigabyte MA790FX-DS5
Karta graficzna - Asus Nvidia GeForce 9600 GT
Karta muzyczna - Creative Sound Blaster X-Fi Extreme Gamer
RAM - Corsair DDR2 2x1024MB 800MHz CL4 XMS2 DHX
Reszta jest chyba nieważna. Aktualizowałem sterowniki do karty graficznej, ale to nie zadziałało. Zrobiłem raport z Windows Debugging Tools. Oto on:
Microsoft (R) Windows Debugger Version 6.11.0001.404 X86
Copyright (c) Microsoft Corporation. All rights reserved.
Loading Dump File [C:\Documents and Settings\Gała\Pulpit\minidump\Mini061009-01.dmp]
Mini Kernel Dump File: Only registers and stack trace are available
Symbol search path is: *** Invalid ***
****************************************************************************
* Symbol loading may be unreliable without a symbol search path. *
* Use .symfix to have the debugger choose a symbol path. *
* After setting your symbol path, use .reload to refresh symbol locations. *
****************************************************************************
Executable search path is:
*********************************************************************
* Symbols can not be loaded because symbol path is not initialized. *
* *
* The Symbol Path can be set by: *
* using the _NT_SYMBOL_PATH environment variable. *
* using the -y <symbol_path> argument when starting the debugger. *
* using .sympath and .sympath+ *
*********************************************************************
Unable to load image ntoskrnl.exe, Win32 error 0n2
*** WARNING: Unable to verify timestamp for ntoskrnl.exe
*** ERROR: Module load completed but symbols could not be loaded for ntoskrnl.exe
Windows XP Kernel Version 2600 (Service Pack 2) MP (2 procs) Free x86 compatible
Product: WinNt, suite: TerminalServer SingleUserTS
Machine Name:
Kernel base = 0x804d7000 PsLoadedModuleList = 0x8055c700
Debug session time: Wed Jun 10 23:30:37.453 2009 (GMT+2)
System Uptime: 0 days 1:01:15.179
*********************************************************************
* Symbols can not be loaded because symbol path is not initialized. *
* *
* The Symbol Path can be set by: *
* using the _NT_SYMBOL_PATH environment variable. *
* using the -y <symbol_path> argument when starting the debugger. *
* using .sympath and .sympath+ *
*********************************************************************
Unable to load image ntoskrnl.exe, Win32 error 0n2
*** WARNING: Unable to verify timestamp for ntoskrnl.exe
*** ERROR: Module load completed but symbols could not be loaded for ntoskrnl.exe
Loading Kernel Symbols
...............................................................
................................................................
.....
Loading User Symbols
Loading unloaded module list
.............
Unable to load image win32k.sys, Win32 error 0n2
*** WARNING: Unable to verify timestamp for win32k.sys
*** ERROR: Module load completed but symbols could not be loaded for win32k.sys
*******************************************************************************
* *
* Bugcheck Analysis *
* *
*******************************************************************************
Use !analyze -v to get detailed debugging information.
BugCheck 1000008E, c0000005, bf8533f3, a4a7b42c, 0
***** Kernel symbols are WRONG. Please fix symbols to do analysis.
*** WARNING: Unable to verify timestamp for atkdisp.dll
*** ERROR: Module load completed but symbols could not be loaded for atkdisp.dll
*** WARNING: Unable to verify timestamp for dxg.sys
*** ERROR: Module load completed but symbols could not be loaded for dxg.sys
*************************************************************************
*** ***
*** ***
*** Your debugger is not using the correct symbols ***
*** ***
*** In order for this command to work properly, your symbol path ***
*** must point to .pdb files that have full type information. ***
*** ***
*** Certain .pdb files (such as the public OS symbols) do not ***
*** contain the required information. Contact the group that ***
*** provided you with these symbols if you need this command to ***
*** work. ***
*** ***
*** Type referenced: nt!_KPRCB ***
*** ***
*************************************************************************
*************************************************************************
*** ***
*** ***
*** Your debugger is not using the correct symbols ***
*** ***
*** In order for this command to work properly, your symbol path ***
*** must point to .pdb files that have full type information. ***
*** ***
*** Certain .pdb files (such as the public OS symbols) do not ***
*** contain the required information. Contact the group that ***
*** provided you with these symbols if you need this command to ***
*** work. ***
*** ***
*** Type referenced: nt!_KPRCB ***
*** ***
*************************************************************************
*********************************************************************
* Symbols can not be loaded because symbol path is not initialized. *
* *
* The Symbol Path can be set by: *
* using the _NT_SYMBOL_PATH environment variable. *
* using the -y <symbol_path> argument when starting the debugger. *
* using .sympath and .sympath+ *
*********************************************************************
*********************************************************************
* Symbols can not be loaded because symbol path is not initialized. *
* *
* The Symbol Path can be set by: *
* using the _NT_SYMBOL_PATH environment variable. *
* using the -y <symbol_path> argument when starting the debugger. *
* using .sympath and .sympath+ *
*********************************************************************
Probably caused by : atkdisp.dll ( atkdisp+ded0 )
Followup: MachineOwner
---------
Dodam, że dzieje się tak tylko w jednej grze. Proszę o pomoc!
P.S. Proszę o nie dodawanie komentarzy w stylu: Skoro dzieje się tak tylko w jednej grze to w nią nie graj. Po to kupiłem grę, żeby w nią grać.
kulako [ Konsul ]
Przeinstaluj grę.
Narmo [ nikt ]
Pewnie masz zainstalowane sterowniki Asusa dodane do karty graficznej. Ściągnij nowe ze strony nVidii, odinstaluj stare, zainstaluj nowe i sprawdź wtedy.
wojtasekgalecki [ Pretorianin ]
Przeinstalowałem grę, ale to nic nie dało. A sterowniki mam najnowsze, właśnie ze strony Nvidii.
mirencjum [ operator kursora ]
Co to za gra?
Narmo [ nikt ]
Probably caused by : atkdisp.dll ( atkdisp+ded0 )
Plik ten jest częścią oprogramowania Asusa.
wojtasekgalecki [ Pretorianin ]
Trackmania United Forever, ale teraz to już nie ważne. Dzięki linkom podanym przez Narmo wszystko działa już normalnie. Dziękuję. Na takich forumowiczach można polegać.