Revanisko [ ~~Sith Lord~~ ]
Oryginal War Problem
Mam taki problem
gram sobie w oryginal war (swietny lecz stary RTS) i chcialem go w koncu do konca prezjsc
ale w 15 misji amerykanskiej (nie w przymierzu) mam problem
tam powinno byc cos takiego
ja se bronie bazy
a na goze moj general
najpierw raz atakuje niewychodzi mu
pozniej 2 raz i J.W
a pozniej sam idzie na samobuja
i ja przejmoje dowodzenie
ale jakos to sie nie dzieje raz zaatakowal i wrocil i nic dalej ja czekam i czekam i nic (ok 40 min czekam)
wie ktos co zrobic zeby gra poszla dalej?:D
Revanisko [ ~~Sith Lord~~ ]
up
Revanisko [ ~~Sith Lord~~ ]
up blagam ktokolwiek...
Yuri the Crusader [ GUNDAM Pilot ]
Osobiście nie wiem bo amerykańcami tak daleko nie doszłem. Ale czy ataku to próbowałeś ????
P.S. pisze się mój nie muj
bone_man [ Omikron Persei 8 ]
Yuri the Crusader - pisze się doszedłem, a nie doszłem...
Revanisko --> próbowałeś zajrzeć do solucji?
może coś będzie :)
Revanisko [ ~~Sith Lord~~ ]
nie da sie atakuowac bo jak sie za bardzo od mojej bazy odsune to sie na mnie Powe... Pawee... General:P drze zebym wracal itp
Revanisko [ ~~Sith Lord~~ ]
Your first job will be to defend the southern entrance to Powell?s base.
Don?t try to do too much here. Just keep close to Powell?s base (but don?t
move above the ridge or Powell will get upset) and build some basic
buildings: a depot, an armory to the south, a lab, a Siberite mine, and a
solar power plant. Three soldiers in the armory can defend against all of
the Russian attacks that will come your way, and the other three characters
can research and collect crates.
Note: If you really want to be efficient, build the depot, armory, and lab so
their entrances all point at each other, and keep as many characters in the
lab as possible. Then, when an attack comes, move characters to the armory
and switch them to soldiers.
Another note: Don?t specialize your lab for weapons. The lab in Powell?s
base is already specialized that way, and you?ll get to use it eventually.
Instead, research Siberite and computers at your lab (if you have time).
After about 10-15 minutes, Powell will call for an all-out assault on the
Legion base, and he?ll get himself (plus a lot of other people) killed.
However, he?ll also destroy the Legion factory, and so you won?t have to
worry about Legion attacking you. But you?ll still have to destroy their
base before they can develop a Siberite bomb.
After Powell dies, you?ll gain control of his base. Since you won?t be
attacked for a while, send most of your new units to the lab and start
researching weapon topics. Have a couple other units switch to engineers,
and use them to dismantle and rebuild Powell?s depot so its entrance is
pointing to the east. Then upgrade the depot to expand its coverage, and
also build and upgrade a factory.
As soon as it?s convenient, start dismantling the base you created to protect
the southern entrance to Powell?s base (but leave any mines and power
plants). Having two depots is sort of annoying, and there isn?t any need for
it here. Then add some automated turrets south of the ridge line. You?ll be
attacked by the pink Russian forces for the rest of the mission, but a couple
heavy gun turrets with a radar and rocket launcher should be enough.
After 18 minutes on the ``action?? clock Joan will show up with some computer
controlled vehicles. Leave the laser vehicles at the southern entrance, but
take Joan?s rocket launcher and the computer controlled rocket launcher and
make them a part of your attack group. In fact, this is a good time to
attack the Legion base if you?ve managed to create a couple other vehicles to
go with the rocket launchers. If not, get to work because there are timed
events you need to worry about.
Instead of attacking the Legion base from the south (like Powell did), attack
generally west to east so you only face one or two turrets at a time. And
only attack turrets and soldiers. Once you kill all the soldiers in the
base, Legion will surrender, and the rest of the units and buildings will
become yours. But the base isn?t very useful, so dismantle everything but
the lab and associated power plant and depot. The lab is specialized for
Siberite, and, assuming you dismantled yours earlier, will prove useful
later.
If you haven?t had a chance to put up much in the way of defenses for the
eastern entrance to your base, then leave your attack force east of your
base. Once Legion surrenders, the red Russians will start attacking, and
they?ll always attack from the east. In fact, you might want to create a new
base far to the east of your base, next to the river, so you?ll have a rally
point for your vehicles.
Meanwhile, keep researching and also build a computer or radio controlled
bulldozer. There is a hidden Russian base to the east, and the only way to
get to it is through a bunch of trees. (You?ll also need the bulldozer,
eventually, for the Alliance base.) So send your attack force across the
river (using the middle ford), and take the bulldozer with it.
You should notice that the river has an east-west fork to it, splitting the
eastern part of the map in half. The hidden Russian base is just north of
the river, so have the bulldozer remove the trees along the northern bank.
This will take a while, but just keep at it while you do other things. Also,
don?t attack the hidden Russian depot once you find it. You?ll eventually
receive an objective about the base.
After 35 minutes on the action clock, Hugh Stevens will show up with more
reinforcements (plus crates, since you can dismantle all the crummy vehicles
he arrives with). His arrival means you can finally start researching a
Siberite rocket, and you should get to it right away. After 55 minutes the
Russians will announce they have a Siberite rocket of their own -- and that
they plan to use it on you -- and the only way to trump them is to have your
own rocket.
Note: When the Russians announce they have a Siberite rocket, you?ll be
allowed to lie and say you have one as well. That will give you a few extra
minutes to get one. But if you allowed Powell?s ``friend?? to join your
cause, he?ll inform the Russians that you don?t really have a rocket, and
they?ll learn of your deception right away. So it?s best to have the rocket
ahead of time.
After 40 minutes, Peter Roth will announce that there?s an Alliance base on
the map. The Alliance will be sort of annoying. They?ll send out units to
teleport your humans (even if they?re in vehicles) back to their base, and
then they?ll convert them to their cause. The Alliance base is surrounded by
trees, so you?ll need to use your bulldozer to clear a path, and then use
computer or radio controlled vehicles to destroy the base. It?s probably
best to deal with the Alliance before dealing with the Russians, so they
don?t sneak up behind your attack force and steal your mechanics.
After 50 minutes you?ll learn about the secret Russian base. Assuming you?ve
already cleared a path to it, just send in your (human controlled) attack
force to destroy the depot and the behemoths the Russians are building.
Plus, you can attack the southern edge of the Russian base and clear out a
few turrets while you?re there. This attack should take priority over the
Alliance attack, if you?re still working on the Alliance base.
Then you just need to destroy the Russian base. You can clear away a lot of
the outer turrets with your vehicles, but attacking the inner part of the
base is probably best with humans. So train several mortar soldiers, use a
sniper as a spotter, and attack the Russian base from the south. You?ll
probably notice a Siberite rocket vehicle right off the bat, and, if so, you
should definitely give it priority. Sometimes the Russians will use their
rocket(s) if they think they?re losing.
Once you?ve destroyed enough of the Russian base, some Arabs led by Omar Ali
will appear in the northeastern corner of the map. They?ll try to destroy
the Siberite, so use your soldiers, and bring in your vehicles, to deal with
them. Once they?re all dead, the mission will end.
HMMMMMM........
edit:
to sie juz nie dzieje
After about 10-15 minutes, Powell will call for an all-out assault on the
Legion base, and he?ll get himself (plus a lot of other people) killed.
However, he?ll also destroy the Legion factory, and so you won?t have to
worry about Legion attacking you. But you?ll still have to destroy their
base before they can develop a Siberite bomb
Revanisko [ ~~Sith Lord~~ ]
upik
Yuri the Crusader [ GUNDAM Pilot ]
bone_man ja mam gałe z ortografii więc się nie dziw, a "muj" to widać z daleka.
Revanisko [ ~~Sith Lord~~ ]
nikt nie gral w Owar czy nikt nie mial takiego problemu?:>

.:Jj:. [ The Force ]
To pierwsze chyba.. ja słyszę o tej grze po raz pierwszy.. Ale powodzenia w szukaniu, trudno znaleźc odpowiedź na problemy ze starszymi/ mniej popularnymi grami.
Revanisko [ ~~Sith Lord~~ ]
upik kolejny:P

Revanisko [ ~~Sith Lord~~ ]
:(
karas_PL [ Kotwica Kołobrzeg ]
.:Jj:. ---> to dziwne, że nie słyszałeś. Gierka jest świetna jak tytuł wskazuje bardzo oryginalna oraz posiada niewiarygodną i wciagajacą fabule.
Revanisko ---> nie upuj co chwila, a co do pytania to niestety nie wiem, bo dawno nie grałem w OW.
Revanisko [ ~~Sith Lord~~ ]
upuje zeby posta bylo widac
zalezy mi na skonczeniu tej gry (ambicja)
a ten bland(chyba) mi w tym skutecznie przeszkadza
jak ktos ma owara to moze sprawdzic czy jemu ta misja normalnie dziala;D

Hitmanio [ Legend ]
"bland" ?? Haha ok ok
Sam daleko amerykańcami nie doszedłem... ale sprubój sam zaatakować i może Powell się dołączy, chyba, że Ci solucja pomoże :)
Revanisko [ ~~Sith Lord~~ ]
ale tu nie chodzi ze ja nie wiem co zrobic...
solucja mi nie pomorze
zaatakowac nie moge z 2 powodow
1.nie mam czym (ale nie takie zeczy sie juz robilo)
2.jak sie zabardzo odsune od mojej bazki to mnie general degraduje...
Dowodca_Pawel [ ETCS Clan ]
Hitmanio -> "sprubój" buhahaha
Revanisko -> Coś z tą misją było... Tylko już nie pamiętam co :). Spróbuj wysłać jednego ludzika na zwiad, nawet jeśli tamten będzie się darł.

Hitmanio [ Legend ]
Doh... ZAWSZE mam wątpliwości do tego słowa ... :D
Revanisko [ ~~Sith Lord~~ ]
dowodca ale gdzie go wyslac?
Revanisko [ ~~Sith Lord~~ ]
no cuz kolejny up:P
Revanisko [ ~~Sith Lord~~ ]
hmmm cos sie nie dzieje pamietam ze jak kiedys gralem to mialem problem z ta misja ale dalej chyba
on musi 2 raz atakowac jesli cos tam sie stanie (np zrobia czolgi albo cos) i to sie nie dzieje tylko nie mam juz pomyslu co to moze byc:(
Dowodca_Pawel [ ETCS Clan ]
Revanisko -> Wyślij save na mój e-mail, spróbuje to przejść u siebie.
Revanisko [ ~~Sith Lord~~ ]
tu masz lika bo mailem to ja ni znosze tym bardziej ze ledwo dziala
Dowodca_Pawel [ ETCS Clan ]
Ok, to jeśli się nie obrazisz to jutro ci odpisze koło 15-16 :).
Revanisko [ ~~Sith Lord~~ ]
nie obraze sie;)
Revanisko [ ~~Sith Lord~~ ]
hmm 22 i nic....
D:-->K@jon<--:D [ Żubr z puszczy ]
UPne ci, 2 razy przechodziłem gre, ale niestety nie moge pomóc bo rzeczywiście to był skomplikowany moment i bym musiał przechodzić znów po prsotu żeby wiedziec o co chodzi.

Super Kotlet [ Schabowy ]
"hmm 22 i nic...."
Przecież Dowodca Pawel wyraźnie napisał JUTRO więc nie DZISIAJ tylko JUTRO Ci wysle.
Ja sam niepomoge bo w grę grałem bardzo dawno temu i hyba nawet niedoszedłem do tej misji, ale gierka naprawde bardzo spoko.
Revanisko [ ~~Sith Lord~~ ]
D:-->K@jon<--:D -> szczerze mowiac nie uwazam ze ta gra jest jakas straszliwie trodna;)
Revanisko [ ~~Sith Lord~~ ]
uuuuuuuuuuuuup chyba strace nadzieje;(
Revanisko [ ~~Sith Lord~~ ]
pump it up;)

Rezort [ Konsul ]
fAJNA GRA NAWET